The game stars Goku and very roughly follows the first two volumes of the Dragon Ball mangaculminating in the first wish from Shenlong. The game consists of 2D overhead areas where Goku must fight many enemies and side scrolling sequences for the boss fights. It was added as bonus feature in the Japanese release of Dragon Ball: Origins 2 in Although the Japanese, French and Spanish editions of the game used the familiar art and music from the Dragon Ball animethe US version is stated to be based on Journey to the West with no mention of Dragon Ball. Master Roshi has been similarly changed to look more like a traditional martial arts master.
Share this article via email Share this article via flipboard Copy link Dragon Ball FighterZ — from the makers of Guilty Gear A reader continues his run down of the best fighting games of recent years, moving on to what many consider the best anime fighter ever.
For, from what I can gather, all problems in the Dragon Ball universe can be solved by throwing a bigger fireball at it. Is the villainous Android 21 getting you down by constantly turning your friends and loved ones into confectionery and eating them?
Did the first ten thousand fireballs have little to no effect? Well, what you need is an even bigger fireball!
In fact, I wonder how many other tough scenarios can be solved that way in other media? Are the Nazis causing trouble?
Throw a really big fireball at them! Is there a scary woman climbing out of your television to kill you? What you need is a really big fireball! Rich industrialist wants to force international cooperation by murdering the citizens of New York City with a fake alien attack?
Works every time. Advertisement Advertisement Single-player I hope you like cut scenes, because that is the only reason to play the hideously over-long story mode. Things start well. And, on the surface, it would seem that the story has a nice, smart structure.
You start as Goku, naturally, and then have to rescue your comrades in arms from shadow clones… or something.
So, then you get to play as Krillin! The little, bald dude! The fat, pink dude! He also feels very similar to Goku in terms of play styles. As does Vegeta. As does everybody.
Some of those may be made up. Far quicker than any other fighting game. To any kind of single-player effort, this is just deadly.
Seriously, besides the tutorial, playing against the computer is no fun at all. Presentation Amazing. In my opinion the prettiest game in the genre. Certainly better looking than older iterations of the show and able to compete with the best looking cartoons ever — be it Princess Mononoke or Avatar: The Legend Of Aang.
Trust me, it looks that good. And the sound is pure, arcade heaven. Advertisement Advertisement Handling The best there is. I would be a fool to even try. You think it, you do it.
It is almost the ideal starter fighting game. Total newcomers will still need to be taught how to do quarter-circle inputs, but even then, you may never need them. Structure Other than the terrible story mode there is an arcade mode. The difficulty can adapt to how good you are.
Which sounds interesting on paper. But whether the fight is easy or hard has no bearing on how fun it is. There are no endings to see, and no meaningful unlockables besides three characters, two of which are just souped up versions of Goku and Angry Goku.
If you have the patience, then good for you. You little champ. Cast To an outsider, very lacklustre. Everybody feels the same, there are only two girls in the entire roster — one of whom takes forever to unlock and means enduring the centuries it takes to beat the story.
Not for me, thanks. Advertisement Post-launch support Again, to a fan, probably quite exciting. I though, have no idea if post-launch characters are significantly different. Those two will see some substantial overlap I imagine. Multiplayer and online Instead of just scoffing at online as usual, I will lump multiplayer and online together here.
Yes, there are still a few complex controls, but just a few. And while the lack of diversity is off-putting to me personally, it does mean you only have to learn one character. Not many. Single button presses result in spectacular combos which should feel incredibly cheap but are nothing of the sort.
Which could be quite attractive to those normally put off by the daunting complexity and high difficulty in online competition this genre usually presents. Next time, not just one game but the output of an entire developer!
By reader DMR.